This compendium celebrates 100 years of baseball tabletop simulation games. Baseball games are almost as old as the game of baseball itself. What started out as mechanical devices to emulate the batted ball, evolved into tabletop games designed to simulate the entire baseball game experience. Eventually, randomizer mechanisms entered the fray in the form of dice and spinners. Most early games were generic in nature. However, in 1925 we saw what is arguably the first true baseball tabletop simulation with the introduction of National Pastime by Clifford Van Beek. More tabletop games followed, including Ethan Allen’s All Star Baseball Game in the 1940s, the APBA Major League Baseball Game in the 1950s, and Strat-O-Matic Baseball in the early 1960s. Other game designers followed with creations of their own, a trend that continues today. Our goal with this book is to memorialize as many of these simulation games as possible and document the richness of the hobby we love. Game descriptions are supplemented by articles, game designer interviews, and comments and ratings from over 250 individuals from the tabletop baseball community. The authors wish to encourage readers to explore these games, both past and present, create their own teams and leagues, and share those results with fellow baseball gaming and simulation enthusiasts!Note: the Kindle version is not supported on the following devices: Kindle E-Readers (E-Ink): Kindle Paperwhite, Kindle Oasis, Kindle Voyage, and standard Kindle models.Reason: These devices lack the color display, processing power, and screen resolution required to properly render fixed graphical layouts or handle non-reflowable Print Replica files.Please click the "Available on these devices" drop-down to view the complete list of supported devices.
575,000 تومانزمان تحویل: حداکثر 24 ساعت
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